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CS348B Final Project Proposal - Spring 1999-2000

Inspiration

I decided that I'd like to model caustics. Caustics are global illumination phenomena and are therefore challenging to model. I considered rendering the caustics that form on the walls and floor of a swimming pool when the surface is disturbed. I also considered rendering the caustics formed by light focussing through a glass of wine. Here are a couple of the photographs that I took of wine glass caustics:
Another type of caustic that I considered was the effect of light focussing through a glass ball onto a diffuse surface. I finally picked an image containing the caustics cast onto a surface under a ring of metal. Here are a couple of the photographs that I took of this effect:
The second image is particularly interesting. The light is reflecting from the back wall of the ring onto the inside of the front wall of the ring and casting a second caustic inside the ring on the nearest side. This is similar to the effect you get when there are two light sources in the scene.

Objective

The objective of my final project is to render the following image including the effect of the caustic inside the ring:

Technique

The technique I will be using is the Photon mapping technique described in Henrik Wann Jensen and Niels Jørgen Christensen's Siggraph 2000 notes for the course entitled "A Practical Guide to Global Illumination using Photon Maps".

Potential extensions

The following items are interesting extensions to the project. I would like to do one or more of them if I have time:

Technical challenges

At the time of writing, I think that I will need to modify LRT in the following ways. However, I am still thinking and investigating and some of the following assumptions may be wrong. There may also be other aspects to the work that are needed that I am not yet aware of: Duncan Riach - May 19, 2000